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Essentials
Build AI experiences
Build AI-powered Android apps with Gemini APIs and more.
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Create your first app. Use Compose for UI and adaptive app development to support multiple device form factors.
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Adaptive apps
Compose for UI
AI-powered IDE
Training
Monetization with Play ↗️
Optimize by form factor
Build apps that optimize the user experience on phones, tablets, foldables, cars, XR, and more.
Phones, tablets, foldables
Android for Cars
Android TV
Android XR
Googlebook
ChromeOS
Wear OS
Build by category
Learn to build for your use case by following Google's prescriptive and opinionated guidance.
Games
Camera & media
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Latest updates
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Jetpack & Compose libraries
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Privacy Sandbox ↗️
Design & Plan
Excellent Experiences
Build the best experiences for your best users.
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UI Design
Design a beautiful user interface using Android best practices.
Design for Android
Mobile
Desktop experiences
XR Headsets & XR Glasses
AI Glasses
Widgets
Wear OS
Android TV
Android for Cars
Architecture
Design robust, testable, and maintainable app logic and services.
Introduction
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Kotlin Multiplatform
Quality
Plan for app quality and align with Play store guidelines.
Overview
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Excellent Experiences
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Safeguard users against threats and ensure a secure Android experience.
Overview
Privacy
Permissions
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Gemini in Android Studio
Your AI development companion for Android development.
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Core areas
Get the samples and docs for the features you need.
Samples
Multidevice support
User interfaces
Background work
Data and files
Connectivity
All core areas ⤵️
Tools and workflow
Use the IDE to write and build your app, or create your own pipeline.
Write and debug code
Build projects
Test your app
Performance
Command-line tools
Gradle plugin API
Android Bench
Device tech
Write code for form factors. Connect devices and share data.
Phones, tablets, foldables
ChromeOS
Android for Cars
Android TV
Android XR
Wear OS
Android Health
Better Together
All devices ⤵️
Libraries
Browse API reference documentation with all the details.
Android platform
Jetpack libraries
Compose libraries
Google Play services ↗️
Google Play SDK index ↗️
Google Play
Play Console
Publish your app or game and grow your business on Google Play.
Go to Play Console
Learn more ↗️
Fundamentals
Learn how to engage users, monitize, and secure your app.
Play Monetization
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Play Policies
Play Programs ↗️
Games Dev Center
Develop and deliver games. Get tools, downloads, and samples.
Overview
Play Asset Delivery
Play Games Services
Play Games on PC
Level Up guidelines
All Play guides ⤵️
Libraries
Browse API reference documentation with all the details.
Play Feature Delivery
Play In-app Updates
Play In-app Reviews
Play Install Referrer
Google Play services ↗️
Google Play SDK index ↗️
All Play libraries ⤵️
Tools & resources
Tools for publishing, promoting, and managing your app.
Android App Bundles
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Play Console APIs ↗️
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the Android Developer's Blog
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Stay in the loop with the latest updates, feature releases, and behind-the-scenes looks at how we’re evolving.
Community
Discover stories from our users, spotlight features, and the collaborative projects that bring us all together.
How-tos
From quick tips to deep-dive tutorials, these step-by-step guides are designed to help you work smarter and faster.
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Real-world results from real-world users. Explore how different teams use our tools to achieve their goals.
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Get the details on upcoming webinars, workshops, meetups, and special initiatives designed to help you grow.
Documentation
Access detailed manuals, API references, and technical specifications to help you build and integrate with confidence.
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Game development basics
Build adaptive games
Google Play Games Level Up guidelines
Developer previews
Release notes
Get support
Develop
About game development tools
Use a game engine
About game engines
Develop with Defold
Install and configure projects for Android
Support multiple form factors and screen sizes
Export to Android
Develop with Godot
Install and configure projects for Android
Godot renderer options
Support multiple form factors and screen sizes
Export to Android
Develop with Cocos
Steps to build a game for Android in Cocos Creator
Publish your game as Google Play Instant app in Cocos Creator
Publish your game with Android App Bundle in Cocos Creator
Remote debugging on Android
Develop with Unity
Unity on Android
Get started with game development in Unity
Get launch-time graphics API recommendations using the vkQuality Unity engine plugin
Create an Android App Bundle with Unity
Integrate Play Asset Delivery
Integrate Play Integrity API
Integrate Play In-App Updates
Integrate Play In-App Reviews
Unity Lighting in Mobile Games
Use Android Performance Tuner
Overview
Enable the API
Integrate the plugin
Initialize the library and verify operation
Define annotations, fidelity parameters, and quality levels
Add loading time recording functions
Include Addressables scenes
Run the monitor app
Review and publish
Troubleshoot common errors
Reference
Debug ANRs for Unity games
Common Unity Games ANRs
Debug LMKs for Unity games
Symbolicate Android crashes and ANR for Unity games
ADPF Unity Adaptive Performance and Android provider
Make your game great on all form factors
Use Antigravity with Unity MCP
Control a virtual mouse with a game controller in Unity
Check memory usage with Unity tools
Develop with Unreal
Unreal on Android
ADPF Unreal Engine plugin
Use Antigravity with Unreal MCP
Check memory usage with Unreal
Request permissions for data access
Create or extend a game engine
About custom game engines
Start with GameActivity
About the GameActivity library
Get started with GameActivity
Use game text input
Migrate from NativeActivity
Configure graphics
Understand Android game loops
Process input events
Add touch support
Support text input
Add mouse support
Support sensor input
Optimize frame pacing
About the Frame Pacing library
Frame pacing in OpenGL ES
Integrate
Update your build settings
Add frame pacing functions
Verify frame pacing improvement
Frame pacing in Vulkan
Integrate
Update your build settings
Add frame pacing functions
Verify frame pacing improvement
Frame Pacing API Reference
Integrate Android Performance Tuner
About Android Performance Tuner
Run the APT demo app
Enable the Android Performance Parameters API
Update your build settings
Define annotations, fidelity parameters, and settings
Add frame timing functions
Add loading time recording functions
Validate, package, and publish the APK
Troubleshoot common errors
Advanced usage
Performance Tuner API Reference
Develop for multiple form factors
64-bit architectures
Screen types
Vulkan pre-rotation
Output audio
About the Oboe audio library
Update build settings